I am a tech enthusiast with a versatile skill set, a passion for 3D graphics, and a drive to solve complex problems through creativity. I have a strong theoretical foundation in computer graphics and practical experience collaborating on interactive real-time 3D projects.
I collaborated with multidisciplinary professionals in the gaming industry on advanced procedural generation, landscape, material and post-process tools for rendering environments in Unreal Engine.
I helped develop immersive web 3D experiences using Babylon.js at Noho, collaborating with a multidisciplinary team of 3D artists, writers, and developers.