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Liam Byrne
M.Sc. Computer Science (Augmented and Virtual Reality)
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3D Website
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Home
Resume
Blog
3D Website
GitHub
All
Procedural Tools
Materials and Shaders
Immersive
Misc
Dynamic Water Master Material
Procedural Mountain Path Spline Tool
Procedural Mesh Normal Sampling and Spawning
Parallax Mapping & Other Shaders
Procedural Bridge Model
Procedural Tree Cluster Tool
Dynamic Z-Up Rock Material
Liam's Animated Metahuman
VR Gallery for AI Art
VR Work App Master's Dissertation
Gaussian Splat From Drone Footage
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